Visuals of important features in my family room assist in aiding me identify communal values. For example, a coffee cup centers on conversation with my family. As a game designer it is important to think about theme, message, tone, and visuals play a huge role in how information is received. Instructors lack the resources and time to re-invent the wheel, and exercises like this assit in having learners think about image, delivery, and audience needs. Relaxation and meditation exercises aided me in focusing on activities so that they did not seem so overwhelming. This can have very practical applications in the classroom and is much needed given the stress placed on students to academically perform in a standardized environment. As rigor increases, activities such as this help students focus, identify important focal points, and deliver ideas that are targeted to a specific goal, target, or mission challenge.